How To Create Cloth In 3ds Max
First of all open 3ds max
create a plane with length and width segments of 80
go to modifier and select cloth and then click on object properties
click on add objects and then select all the objects in the scene
select collision object
click on the cloth plane and then change it from inactive to cloth and select any cloth properties you want
then click on simulate option and it will simulate the cloth
If you like my tutorial don't forget to comment!
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