Friday, 23 November 2012

3DS Max How To Create Mental Ray Displacement Grass

 



 

 3ds Max Mental Ray Displacement Grass


First of all open 3ds max and go to render setup and select mental ray renderer


then, go to material editor option and open grass texture


go to the maps option and check the box of displacement and click on none and then select bitmap 


and now render!



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Jack Ryan

Hi my name is Maqsood Ahmed and I am a Web Designer and Software Engineer. On my blog you will find all types of tutorials that will help you to improve your computer skills.

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