Tuesday 25 December 2012

Far Cry 1

far cry 1, pc games, 3d analyzer settings, intel


                                              FAR CRY 1

 

3d Analyzer Settings:

Open 3d Analyzer 
In Performance mode select force SW TnL.
Pixel and Vertex shader: force low precision pixel shader
Hardware Limits: emulate HW TnL Caps
Vendor ID: 4098
Device ID: 20040

and then, click on Run and Enjoy!

Sunday 23 December 2012

Resident Evil 4

Resident evil 4, pc games, 3d analyzer 

Resident Evil 4


3d Analyzer Settings:

Open 3d analyzer.
Vendor ID: 4098
Device ID: 20040

Enable HW TnL caps.

Now click on run and it works!

Tuesday 18 December 2012

Prince Of Persia The Sands Of Time

http://wallpapers.latestscreens.com/1024x768/princeofpersiathesandsoftime/princeofpersiathesandsoftime-01.jpg 


             3d Analyze Settings For Prince Of Persia:

                              The Sands Of Time  

 

3d Analyze Settings:

Performance Section: force zbuffer.
Hardware Limits: emulate HW TnL caps, emulate pixel shader caps.
Anti-Detect Mode Section: shaders.
Z-buffer Section: 24 bit z-buffer with stencils
DirectX Device ID's Section: Nvidia GeForce Ti4600 Configuration:
Vendor ID: 4318.
Device ID: 592.

Click Run 
Enjoy the game!

Devil May Cry 3


devil may cry 3 pc game, 3d analyzer settings, pc hacks 

3d Analyzer Settings For DMC 3

 


3d Analyze Settings:

Open 3d analyze and Select the .exe game file.
Check skip pixel shader version 1.1
Check skip pixel shader version 1.4
Check skip pixel shader version 2.0
Check force 100 hz 
Check performance mode
Check disable lighting

Click Run.
Enjoy the game!

Monday 17 December 2012

My 3ds Max Models





































Tuesday 4 December 2012

3DS MAX Mental Ray Daylight Tutorial

 

 

How to Create Daylight In 3dsmax

First of all open 3ds max 


then create a daylight 


click on yes 


change the sunlight = mr Sun and skylight = mr Sky


then go to lights and create a mr sky portal and place it right over the window


now render




If you like my tutorial don't forget to comment!

Tuesday 27 November 2012

Remove Unwanted Objects in Photoshop

 

 

 

 

 

 

 

 

How to Remove Unwanted Objects In Photoshop

First of all open photoshop 


then select the clone button 


mask it over the object you want to remove 


that's it you are done!


If you like my tutorial don't forget to comment!


Monday 26 November 2012

3DS Max Reactor Cloth Tutorial

  How To Create Cloth In 3ds Max

First of all open 3ds max 


create a plane with length and width segments of 80


go to modifier and select cloth and then click on object properties


click on add objects and then select all the objects in the scene


select collision object


click on the cloth plane and then change it from inactive to cloth and select any cloth properties you want


then click on simulate option and it will simulate the cloth 




If you like my tutorial don't forget to comment!

Saturday 24 November 2012

How to Change Hair Color In Photoshop





Changing Hair Color In Photoshop

first of all open photoshop and open your image


then, click on adjustment layer option and select hue/saturation


when it opens select colorize


now, take the brush tool and mask it over the face


change colors to black and white 


mask it over the face area the it will look like this 


change the blending mode of the layer to color and set the opacity to 50%



If you like my tutorials don't forget to comment!



How To Create Bumped Maps in Photoshop

 

 

How to Create Bumped Maps in Photoshop 

First of all open photoshop and open your texture image


then go to image>adjustments>desaturate



go to image>adjustments>brightness/contrast option


and then, go to filter>blur>gaussian blur


that's it you are done!



If you like my tutorial don't forget to comment!

Friday 23 November 2012

3DS Max How To Create Mental Ray Displacement Grass

 



 

 3ds Max Mental Ray Displacement Grass


First of all open 3ds max and go to render setup and select mental ray renderer


then, go to material editor option and open grass texture


go to the maps option and check the box of displacement and click on none and then select bitmap 


and now render!



If you like my tutorial don't forget to comment!

 

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