Thursday, 22 November 2012

3DS Max How to Create Glowing Materials

 

 

3ds Max Glow Materials

First of all open 3ds max 



go to rendering>render setup and change it from scanline to mental ray renderer


In the rendering setup go to renderer


go to material editor tool and select mental ray 


click on surface box and select glow option


change the color whatever you want 


change the brightness to 35%


click on the surface option and drag it down to shadow option and select instance option


assign the material to the object


now render!




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Jack Ryan

Hi my name is Maqsood Ahmed and I am a Web Designer and Software Engineer. On my blog you will find all types of tutorials that will help you to improve your computer skills.

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